Title: All That Remains
Director: Gold Point Films (Youtube)
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Technique
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Effect(Analysis)
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Camera
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Tracking
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Zoom on machete when drawn
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Drifter is shown in longshot
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Pan up from skull to drifter
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Drifter is often shown alone in longshots, presents
the ideas of loneliness, solitude
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Zoom on machete at eye level, audience will focus on
blood on machete, sense of familiarity can cause discomfort/ fear
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Drifter doesn’t react to the skeleton as being unusual
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Editing
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Arrows are edited in
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Blood splatters added on impacts
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Use of parallel editing
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Short-reverse-shot
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Use of blood splatters and gore adds to the ideas of
realism as audience realises the characters bleed like any other human
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Parallel editing shows events happen rarely, however
they are fast paced and don’t last long
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Sound
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Foley sounds
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Ambience Music
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Use of Foley sounds adds dramatic effect to less
dramatic actions, footsteps etc.
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Ambient sounds only plays whilst the drifter is on
screen, presents a sense of solitude
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Use of footstep sounds presents an idea of exhaustion
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Mis-en-scene
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Costumes – Dark/ Black/ Brown Leather Jackets,
scrapped clothing, ragged, cloaks
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Lighting – Light brown filter
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Setting – Wasteland, Barren, desert
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Props – Gun, Machete, Bow, fake blood, Dismemberment
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Use of clothes which resemble everyday life clothing
creates an uneasy relation between the characters and the audience, makes
them feel the reality presented is possible
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Dull brown tint adds to the settings idea of deserted
and barren
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Use of violence and warfare using weapons used in
reality adds a sense of familiarity.
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Titles
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Single Title used, channel/ directing groups
name
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Presents the idea that the ones who made the
film wanted its audience to focus more on the film, and less on them
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