Tuesday, 9 September 2014

Short Film Analysis: In Game




Title: In Game
Director: Josh Stratton (Past A2 Student, Youtube)


Technique
Effect(Analysis)
Camera
·         Starts with animation
·         Close up of Phone and hands
·         Over shoulder shot of woman playing on the pc, slow pan to the window
·         Rotation of perspective
·         Animation is shown on phone with someone playing it – Provides a sense of reality – common
·         Pan from woman escapes ideas of reality – familiar “Space Invaders”
·         Questioning of reality as perspective changes.
Editing
·         Fast Paced during gun scene
·         Gun shot effects
·         Editing in blood splatters, money drops
·         ‘Sims’ Overlay
·         Phone Game
·         Rotoscoping
·         Use of blood splatters proves humanity – forces identification
·         Money drops are a reference to the famous game series ‘Grand Theft Auto’ – people would recognise the style of violence – discomfort at game events taking place in material world
·         ‘Sims’ overlay provides familiar site through reference.
·         Use of rotoscoping distorts reality.
Sound
·         Makes use of sounds from each reference game, sounds change to match games accordingly
·         No dialog
·         Gun sounds added to create ideas of violence
·         Using sound from the referenced games presents familiarity
·         GunScene – Synchronic sounds – music gets more aggressive as the violence starts.
·         Lack of dialog – causes questioning of whether this is reality
Mis-en-scene
·         Costumes are all casual clothing
·         Props – various guns -  consoles – phone
·         Emotionless whilst shooting
·         Clothing identification could cause discomfort
·         Use of familiar objects in scenes of violence (Phones) could cause further discomfort
·         Emotionless expressions on killers face can force an uncomfortable indintification





Titles





·         Digital Style Intro – Use of Pixels, cliché ‘Digital world’ ideas
·         Use of Bright Colours
·         Black to white Underlay
·         Simple block san-seriff font
·         Red Outline, black text





·         Digital Styling carries the idea of gaming/ technology
·         Text doesn’t ever overly the video

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